Michael 的个人资料My space照片日志列表更多 ![]() | 帮助 |
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9月25日 Carriers in FSxI've been putting this off for a long time now, compiling a model into FSx, I don't know why, maybe because it was new or a change in working procedures ?, either way it has been a long time coming. I'm not fully conversant with all the FSx attributes but just seeing a model in FSx SP2/ACCEL was personally gratifying. The compiler had no problems with the Essex model, even at 125,000 polys it whizzed through, some errors were generated but did not seem to impact on the model. The CVN went through even faster and easier, having said that it should do as its only 29,000 polys at present.
Through hints and tips on forums the models were made drivable, camera views added and for the first time they can be explored in the sim. Oddly the test threw up some mesh anomalies, generally when you render it shows all the ugly poly's in torsion and allows remedial work, in this instance it did not show some on the CVN model, once into FSx there were a few surprises, a work around is easy enough, but it does go to show how each sim FS9, FSx and Max each render and present the model differently.
Here is a couple of shots in FSx, a few more can be found in the respective vessel photo albums.
引用通告此日志的引用通告 URL 是: http://mickoo737.spaces.live.com/blog/cns!B0DD8D51644E0F2C!263.trak 引用此项的网络日志
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